Resetting Trial Data in Unity Game Engine

I may be doing something wrong here, but the Reset function doesn’t seem to be doing anything for me.

I’ve created a test trial licence, then gone into the dashboard and deleted it, then run the Reset() function. IsTrialGenuine still returns a 0. I would’ve assumed that it should now return a 1?

Any help would be appreciated.

Ah, interestingly it seems like something was either being cached or being held in-memory. I am using cryptlex in Unity3D game engine, so if anyone else has this problem, restart unity and it seems to fix it.